Tuesday, 9 July 2013

No stupid bad guys...


I’ve always had it drummed into me that my bad guys should not be stupid. In my tracking back, there was one bit that had always bothered me but I hadn’t been able to put my finger on why. It dawned on me at last that my bad guys were being stupid. They just wouldn’t do what I had them doing if they were as good as they should have been.
Something else one of my mentors always says is that there are no bad guys, it just depends which side of the fence you’re on (this is the guy who, at the age of nine, was the only child in the cinema to cheer Darth Vader when he first appeared on that big screen). When I started writing, my bad guys were always stereotypical nasty wrongdoers. I went through a phase of writing in people I didn’t like and making them my bad guys. Since then, by the time I started to write the Thieves’ Guild series, I’ve become very aware that people just look out for themselves. So my bad guys now are simply people with their own motivations. Maybe I’ve grown up a bit.
Back to the scene I wasn’t happy with, I’ve had to leave NG, jump to the other side of that fence and run a load of discussions through my head about what exactly they were trying to do and what plan would work. It’s made it tougher for NG but isn’t that the point?

Changing realities...


How cool would it be to have a delete/undo button in real life? You know when you’re in a mess of a situation and you can track back exactly to the moment in time where you made a mistake.
That’s why I love writing fiction. If something doesn’t feel right somewhere along the line, you can ditch back, change what your little guy does or says or where he goes and yea, they’re off in a new direction. Usually heading into more of a pickle but then that’s what they’re for.
Continuing the saga of how awkward NG is being, I’ve been stuck for a while getting all his ducks in a row, getting everyone where they need to be and in the right place before I can move on. I was nudging 90,000 words, heading for the final scene, and hmmm, something didn’t feel right. Again. This happened with LC. I was writing the end of Blatant Disregard, decided it wasn’t right and dropped 20,000 words to go back, changed one thing and bam, the end of the book just flowed from there.
In Harsh Realities, it’s not only NG that’s being difficult; I also have LC and Hil to contend with. It’s really cool to have all three of them together but, boy, are they hard work. I’m just in the process of tracking back to see who shouldn’t have done what, when, so I can fix it and we can get on. Oh, to be able to do that in real life.